Plague Doctor: Apothecary · Update notes
Apothecary demo 0.1.5: smoother shop days
The free demo’s latest update makes moving around the shop easier, simplifies goals and adds a little visual polish.

More room to move
Demo 0.1.5 lets you pass through customers, patients, staff, townsfolk and animals without pushing them or getting blocked. The clerk can keep serving when you stand close by, and overlapping characters fade so they do not obscure your view.
A gentler next goal
An optional “Next goal” line replaces the goal card. The early brewing objective now asks for two perfect hits, down from three.
If a goal remains unfinished for three in-game days, it steps aside. Its reward stays available, and the goal can return later as an optional objective.
A few smaller touches
Moonleaf Draught has a deeper blue color to make bottles and overflow drips more visible. Tansy’s head movement when jumping onto the counter has also been fixed.
Notices at neighboring shops now preview expansions for the full game and include a wishlist link. Those notices are previews, not newly unlocked demo expansions.
Try the updated demo
These changes are for the free Plague Doctor: Apothecary demo. Thank you for playing and sharing feedback. The complete Steam announcement is linked below.